If I understand it correctly, a different technique would have to be implemented to generate soft shadows with variable-size penumbra. I found some presentations talking about percentage-closer soft shadows (PCSS).
One thing I've been wondering, although not related to Kyoto updates but the new lighting system in general. In real life, all shadows created by light sources of some width/height include penumbra, where only part of the light source is occluded by an object. This makes the shadows look softer the further away it is from the occluding object:
Judging from the new screenshots, the shadows are always sharp no matter the distance from the object. Is this something that you would like to look into in the future? I don't know how difficult it would be to implement but I think it would add an extra level of realism for the new shadows.
Edit: Judging by the reactions, some people seem to misunderstand - I'm not saying this is essential to have or should delay the big update, it's just an observation, something that would be nice to have.
POSCHER 819 is marked as WIP - make sure you enable "include WIP mods" in filters
MERSOLES CE66S is not approved - make sure you show "all" instead of "approved"
- mirrored car body model
- added textures for windows, mirrors, number plates
- mass distribution tube frame (1350 kg 44:56)
- basic suspension setup (MacPherson front, trailing arm rear)
- rough power/torque curves (304 bhp, 371 Nm)
This mod in progress is heavily inspired by a real Czech car designed by Václav Král in 1991. The plan was to produce a limited series of 100 units, but only 3 prototypes were made and 1 kit with no engine and gearbox.
I've bought this 3D model by sdmodely on CGTrader. Sadly it is too high-poly to be imported directly into LFS Editor so I had to decimate it a bit. I will try to fix some topology issues but overall it looks pretty good.
Can you be more specific what exactly LFS is missing? With the introduction of vehicle mods, you are now able to adjust the torque curves of the engine or change many aspects of the suspension. I'm not sure what you mean by "more detail to suspension", "tune the differential" or "shows what it does with suspension".